setThrottleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *([^=]{12,}) * \|s1=" to " |descr=$1 |s1=") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | {{RV|type=command | ||
| tkoh | |game1= tkoh | ||
|version1= 1.00 | |||
|gr1= RTD | |||
|gr1= | |||
|descr= Set the throttle for the given engine(s) of a helicopter. | |descr= Set the throttle for the given engine(s) of a helicopter. | ||
Line 17: | Line 16: | ||
* throttle 1: full | * throttle 1: full | ||
|s1= | |s1= helicopterRTD [[setThrottleRTD]] [value, engineIndex] | ||
|p1= helicopterRTD: [[ObjectRTD]] - helicopter | |||
|p2= value: [[Number]] - throttle level | |||
|p3= engineIndex: [[Number]] - engine index | |||
|p3= engineIndex : [[Number]] - engine index | |||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[vehicle]] [[player]] setThrottleRTD [0.5, 1];</code> | |x1= <code>[[vehicle]] [[player]] [[setThrottleRTD]] [0.5, 1];</code> | ||
|seealso= [[throttleRTD]] | |seealso= [[throttleRTD]] | ||
}} | }} |
Revision as of 22:31, 13 June 2021
Description
- Description:
- Set the throttle for the given engine(s) of a helicopter.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- throttle 0: fully closed
- throttle ~0.15: average flight idle
- throttle 1: full
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setThrottleRTD [value, engineIndex]
- Parameters:
- helicopterRTD: ObjectRTD - helicopter
- value: Number - throttle level
- engineIndex: Number - engine index
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setThrottleRTD [0.5, 1];
Additional Information
- See also:
- throttleRTD
Notes
-
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