addCuratorCameraArea: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
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|x1= <code>myCurator [[addCuratorCameraArea]] [3,[[position]] mySoldier,300];</code>
|x1= <code>myCurator [[addCuratorCameraArea]] [3,[[position]] mySoldier,300];</code>


| [[Arma 3: Curator]], [[removeCuratorCameraArea]], [[removeAllCuratorCameraAreas]], [[curatorCameraArea]]
|seealso= [[Arma 3: Curator]], [[removeCuratorCameraArea]], [[removeAllCuratorCameraAreas]], [[curatorCameraArea]]


|mp= Can be executed only on server
|mp= Can be executed only on server
}}
}}

Revision as of 23:36, 13 June 2021

Hover & click on the images for description

Description

Description:
Adds or changes curator camera area (depends on if ID is already used).
Multiplayer:
Can be executed only on server
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
Parameters:
[cameraAreaID,position,radius]: Array
curatorObj: Object - Curator module.
cameraAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];

Additional Information

See also:
Arma 3: CuratorremoveCuratorCameraArearemoveAllCuratorCameraAreascuratorCameraArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note