forEachMemberTeam: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2") |
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|seealso= [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMember]], [[forEachMemberAgent]] | |seealso= [[addTeamMember]], [[createTeam]], [[deleteTeam]], [[removeTeamMember]], [[teamMember]], [[teamName]], [[teams]], [[teamType]], [[forEachMember]], [[forEachMemberAgent]] | ||
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Revision as of 22:40, 16 June 2021
Description
- Description:
- Executes the given command recursively for each team that is a member of the given team. For just agents use forEachMemberAgent. For both teams and agents use forEachMember.
- Groups:
- Program Flow
Syntax
- Syntax:
- command forEachMemberTeam team
- Parameters:
- command: Code
- team: Team Member
- Return Value:
- Nothing
Examples
- Example 1:
(example)
Additional Information
- See also:
- addTeamMembercreateTeamdeleteTeamremoveTeamMemberteamMemberteamNameteamsteamTypeforEachMemberforEachMemberAgent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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