diag getTerrainHeight: Difference between revisions

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{{Feature | informative | Unlike [[getTerrainHeightASL]] which  returns the exact position's height, it returns the apex of the terrain polygon.}}
{{Feature | informative | Unlike [[getTerrainHeightASL]] which  returns the exact position's height, it returns the apex of the terrain polygon.}}


|s1= [[diag_getTerrainHeight]]  positionWorld
|s1= [[diag_getTerrainHeight]]  positionWorld


|p1= positionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates either in [[Position2D]] or [[Position3D]]
|p1= positionWorld: [[Position2D]] or [[Position3D]] - Position in world coordinates either in [[Position2D]] or [[Position3D]]

Revision as of 22:01, 19 June 2021

Hover & click on the images for description
Only available in Diagnostic branch(es).

Description

Description:
Returns terrain height at the specified location.
Unlike getTerrainHeightASL which returns the exact position's height, it returns the apex of the terrain polygon.
Groups:
Diagnostic

Syntax

Syntax:
diag_getTerrainHeight positionWorld
Parameters:
positionWorld: Position2D or Position3D - Position in world coordinates either in Position2D or Position3D
Return Value:
Number - Terrain height

Examples

Example 1:
private _h = diag_getTerrainHeight position player;

Additional Information

See also:
diag_setTerrainHeight

Notes

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