getConnectedUAV: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns UAV if unit has connection to some UAV.
|descr= Returns UAV if unit has connection to some UAV.


|s1= [[getConnectedUAV]] unit
|s1= [[getConnectedUAV]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 22:10, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns UAV if unit has connection to some UAV.
Groups:
Remote Control

Syntax

Syntax:
getConnectedUAV unit
Parameters:
unit: Object
Return Value:
Object - the UAV. objNull if no UAV is connected.

Examples

Example 1:
getConnectedUAV player;

Additional Information

See also:
showUAVFeed shownUAVFeed allUnitsUAV UAVControl connectTerminalToUAV isUAVConnected

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note