getConnectedUAV: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns UAV if unit has connection to some UAV. | |descr= Returns UAV if unit has connection to some UAV. | ||
|s1= | |s1= [[getConnectedUAV]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 22:10, 19 June 2021
Description
- Description:
- Returns UAV if unit has connection to some UAV.
- Groups:
- Remote Control
Syntax
- Syntax:
- getConnectedUAV unit
- Parameters:
- unit: Object
- Return Value:
- Object - the UAV. objNull if no UAV is connected.
Examples
- Example 1:
getConnectedUAV player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note