hcSetGroup: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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{{Feature|Informative|The previous HC leader should be [[hcRemoveGroup|removed]] before adding the new one (see '''[[#Examples|Example 3]]''').}} | {{Feature|Informative|The previous HC leader should be [[hcRemoveGroup|removed]] before adding the new one (see '''[[#Examples|Example 3]]''').}} | ||
|s1= | |s1= unit '''hcSetGroup''' [group, groupName, team] | ||
|p1= unit: [[Object]] - the leader | |p1= unit: [[Object]] - the leader |
Revision as of 22:12, 19 June 2021
Description
- Description:
- Add group to unit's high command bar.
- Groups:
- High Command
Syntax
- Syntax:
- unit hcSetGroup [group, groupName, team]
- Parameters:
- unit: Object - the leader
- group: Group
- groupName: String - (Optional)
- team: String - (Optional, default "teamMain") can be one of:
- "teamMain"
- "teamRed"
- "teamGreen"
- "teamBlue"
- "teamYellow"
- Return Value:
- Nothing
Examples
- Example 1:
unit hcSetGroup [group, "HQ", "teamred"];
- Example 2:
player hcSetGroup [group];
- Example 3:
if (player != hcLeader _group) then { hcLeader _group hcRemoveGroup _group; player hcSetGroup [_group]; };
Additional Information
- See also:
- High CommandhcAllGroupshcGroupParamshcLeaderhcRemoveAllGroupshcRemoveGrouphcSelectedhcSelectGrouphcShowBarhcShownBaronHCGroupSelectionChanged
Notes
-
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