progressLoadingScreen: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
||
Line 19: | Line 19: | ||
|descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]) | |descr= If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]) | ||
|s1= | |s1= [[progressLoadingScreen]] progress | ||
|p1= progress: [[Number]] - in range 0..1 | |p1= progress: [[Number]] - in range 0..1 |
Revision as of 22:20, 19 June 2021
Description
- Description:
- If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1])
- Groups:
- System
Syntax
- Syntax:
- progressLoadingScreen progress
- Parameters:
- progress: Number - in range 0..1
- Return Value:
- Nothing
Examples
- Example 1:
startLoadingScreen ["Loading My Mission"]; // // batch of code // progressLoadingScreen 0.25; // // batch of code // progressLoadingScreen 0.50; // // batch of code // progressLoadingScreen 0.95; // // batch of code // endLoadingScreen;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note