radioChannelAdd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 15: Line 15:
|descr= Add the units to the custom channel.
|descr= Add the units to the custom channel.


|s1= customChannelID [[radioChannelAdd]] units
|s1= customChannelID [[radioChannelAdd]] units


|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command
|p1= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command

Revision as of 22:21, 19 June 2021

Hover & click on the images for description

Description

Description:
Add the units to the custom channel.
Groups:
Radio and ChatCustom Radio and Chat

Syntax

Syntax:
customChannelID radioChannelAdd units
Parameters:
customChannelID: Number - custom channel ID returned by radioChannelCreate command
units: Array - list of units
Return Value:
Nothing

Examples

Example 1:
2 radioChannelAdd [player, unit1];

Additional Information

See also:
radioChannelCreateradioChannelRemoveradioChannelSetCallSignradioChannelSetLabel

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note