set3DENGrid: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Sets the grid increment for the given transformation type. | |descr= Sets the grid increment for the given transformation type. | ||
|s1= | |s1= '''set3DENGrid''' [type, value] | ||
|p1= type: [[String]] - Name of transformation type. Can be: | |p1= type: [[String]] - Name of transformation type. Can be: |
Revision as of 22:29, 19 June 2021
Description
- Description:
- Sets the grid increment for the given transformation type.
- Groups:
- Eden Editor
Syntax
- Syntax:
- set3DENGrid [type, value]
- Parameters:
- type: String - Name of transformation type. Can be:
- "r" - Rotation
- "t" - Translation
- "s" - Scale
- value: Number - Transformation increment
- Return Value:
- Nothing
Examples
- Example 1:
set3DENGrid ["t",100]; // 100m movement increment
Additional Information
- See also:
- get3DENGrid
Notes
-
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