getPilotCameraDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns model space vector of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . | |descr= Returns model space vector of the object airplane or helicopter [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]] . | ||
|s1= | |s1= [[getPilotCameraDirection]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 17:07, 20 June 2021
Description
- Description:
- Returns model space vector of the object airplane or helicopter pilotCamera .
- Groups:
- Pilot Camera
Syntax
- Syntax:
- getPilotCameraDirection object
- Parameters:
- object: Object
- Return Value:
- Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.
Examples
Additional Information
- See also:
- hasPilotCameragetPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget
Notes
-
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