set3DENGrid: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Sets the grid increment for the given transformation type.
|descr= Sets the grid increment for the given transformation type.


|s1= '''set3DENGrid''' [type, value]
|s1= [[set3DENGrid]] [type, value]


|p1= type: [[String]] - Name of transformation type. Can be:
|p1= type: [[String]] - Name of transformation type. Can be:

Revision as of 17:10, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets the grid increment for the given transformation type.
Groups:
Eden Editor

Syntax

Syntax:
set3DENGrid [type, value]
Parameters:
type: String - Name of transformation type. Can be:
  • "r" - Rotation
  • "t" - Translation
  • "s" - Scale
value: Number - Transformation increment
Return Value:
Nothing

Examples

Example 1:
set3DENGrid ["t",100]; // 100m movement increment

Additional Information

See also:
get3DENGrid

Notes

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