a != b: Difference between revisions
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|descr= Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{ic|"STRINGtext" [[a != b|!=]] "stringTEXT" {{cc|returns [[false]]}}}}). | |descr= Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{ic|"STRINGtext" [[a != b|!=]] "stringTEXT" {{cc|returns [[false]]}}}}). | ||
{{Feature | | {{Feature|important|''a'' and ''b'' types '''must''' match: comparing e.g [[String]] with [[Number]] is invalid.}} | ||
|s1= a [[a != b|!=]] b | |s1= a [[a != b|!=]] b | ||
|p1= a: [[Number]] | |p1= a: | ||
{{{!}} class="wikitable" | |||
! Introduced in | |||
! colspan="5" {{!}} {{GVI|ofp|1.00}} | |||
! colspan="4" {{!}} {{GVI|arma1|1.00}} | |||
! {{GVI|arma1|1.08}} | |||
! colspan="3" {{!}} {{GVI|arma3|2.00}} | |||
{{!}}- | |||
! Possible Type | |||
{{!}} [[Number]] | |||
{{!}} [[Side]] | |||
{{!}} [[String]] | |||
{{!}} [[Object]] | |||
{{!}} [[Group]] | |||
{{!}} [[Structured Text]] | |||
{{!}} [[Config]] | |||
{{!}} [[Display]] | |||
{{!}} [[Control]] | |||
{{!}} [[Location]] | |||
{{!}} [[Diary Record]] | |||
{{!}} [[Namespace]] | |||
{{!}} [[Boolean]] | |||
{{!}}} | |||
|p2= b: | |p2= b: identical to ''a''<nowiki/>'s type | ||
|r1= [[Boolean]] - [[true]] if a is different from b | |r1= [[Boolean]] - [[true]] if ''a'' is different from ''b'', [[false]] otherwise | ||
|x1= <code>[[if]] (_counter [[a != b|!=]] 4) [[then]] { | |x1= <code>[[if]] (_counter [[a != b|!=]] 4) [[then]] | ||
{ | |||
[[hint]] "The counter is not equal to the number 4"; | [[hint]] "The counter is not equal to the number 4"; | ||
}</code> | }</code> | ||
|x2= <code>[[if]] ([[vehicle]] [[player]] [[a != b|!=]] [[player]]) [[then]] { | |x2= <code>[[if]] ([[vehicle]] [[player]] [[a != b|!=]] [[player]]) [[then]] | ||
{ | |||
[[hint]] "you are in a vehicle"; | [[hint]] "you are in a vehicle"; | ||
} [[else]] { | } | ||
[[else]] | |||
{ | |||
[[hint]] "you are on foot"; | [[hint]] "you are on foot"; | ||
}</code> | }</code> | ||
|x3= <code>[[if]] ([[fuel]] truck1 [[a != b|!=]] 1) [[then]] { | |x3= <code>[[if]] ([[fuel]] truck1 [[a != b|!=]] 1) [[then]] | ||
{ | |||
[[hint]] "Truck1 has less than a full tank of fuel."; | [[hint]] "Truck1 has less than a full tank of fuel."; | ||
}</code> | }</code> | ||
|x4= Since | |x4= {{Since|arma3|2.00}}<code>[[if]] ([[alive]] _unit1 [[!=]] [[alive]] _unit2) [[then]] { [[hint]] "One of the units is dead while another is alive" };</code> | ||
|seealso= [[==]], [[Operators]] | |seealso= [[==]], [[Operators]] | ||
}} | }} |
Revision as of 17:26, 20 June 2021
Description
- Description:
- Returns whether one value is not equal to another. String comparison is case-insensitive (e.g
"STRINGtext" != "stringTEXT" // returns false
). - Groups:
- VariablesMath
Syntax
- Syntax:
- a != b
- Parameters:
- a:
Introduced in 1.00 1.00 1.08 2.00 Possible Type Number Side String Object Group Structured Text Config Display Control Location Diary Record Namespace Boolean - b: identical to a's type
- Return Value:
- Boolean - true if a is different from b, false otherwise
Examples
- Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
- Example 2:
if (vehicle player != player) then { hint "you are in a vehicle"; } else { hint "you are on foot"; }
- Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }
- Example 4:
- Template:Since
if (alive _unit1 != alive _unit2) then { hint "One of the units is dead while another is alive" };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables
- Command Group: Math