evalObjectArgument: Difference between revisions
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{{Feature | Informative | Some Old Editor Command}} | {{Feature | Informative | Some Old Editor Command}} | ||
|s1= map | |s1= map [[evalObjectArgument]] [object, argument] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] |
Revision as of 17:58, 20 June 2021
Description
- Description:
- Return argument in mission editor of a given object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map evalObjectArgument [object, argument]
- Parameters:
- map: Control
- [object, argument]: Array
- Return Value:
- Anything
Examples
- Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- setObjectArguments
Notes
-
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