getCalculatePlayerVisibilityByFriendly: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " |r1=[[" to " |r1= [[") |
||
Line 10: | Line 10: | ||
|s1= '''getCalculatePlayerVisibilityByFriendly''' | |s1= '''getCalculatePlayerVisibilityByFriendly''' | ||
|r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not | |r1= [[Boolean]] - [[true]] visibility is calculated, [[false]] if not | ||
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> | |x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> |
Revision as of 23:45, 7 August 2021
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true visibility is calculated, false if not
Examples
- Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;
Additional Information
- See also:
- calculatePlayerVisibilityByFriendly
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note