getCalculatePlayerVisibilityByFriendly: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
Line 10: Line 10:
|s1= '''getCalculatePlayerVisibilityByFriendly'''
|s1= '''getCalculatePlayerVisibilityByFriendly'''


|r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not
|r1= [[Boolean]] - [[true]] visibility is calculated, [[false]] if not


|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>

Revision as of 23:45, 7 August 2021

Hover & click on the images for description

Description

Description:
Returns true if visibility of player by friendly units is calculated.
Groups:
System

Syntax

Syntax:
getCalculatePlayerVisibilityByFriendly
Return Value:
Boolean - true visibility is calculated, false if not

Examples

Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;

Additional Information

See also:
calculatePlayerVisibilityByFriendly

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note