getAllEnvSoundControllers: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | |r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | ||
{{Columns|4| | |||
* "rain" | * "rain" | ||
* "night" | * "night" | ||
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* "deadbody" | * "deadbody" | ||
* "fog" | * "fog" | ||
|shrink= y | |||
}} | |||
|x1= <code>[[getAllEnvSoundControllers]] [[position]] [[player]]; | |x1= <code>[[getAllEnvSoundControllers]] [[position]] [[player]]; |
Revision as of 00:35, 11 August 2021
Description
- Description:
- Returns an array containing the names and values of environmental variables that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllEnvSoundControllers position
- Parameters:
- position: Position
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
- "rain"
- "night"
- "wind"
- "daytime"
- "meadows"
- "trees"
- "houses"
- "forest"
- "sea"
- "coast"
- "altitudeGround"
- "altitudeSea"
- "shooting"
- "deadbody"
- "fog"
Examples
- Example 1:
getAllEnvSoundControllers position player; /* returns e.g [ ["rain",0], ["night",0], ["wind",0.161588], ... ] */
Additional Information
- See also:
- selectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note