BIS fnc carrier01AnimateDeflectors: Difference between revisions
Jump to navigation
Jump to search
(formatting) |
m (link to config page) |
||
Line 9: | Line 9: | ||
|gr1= Aircraft Carrier | |gr1= Aircraft Carrier | ||
|descr= Plays a set of animations to animate the carriers' catapult jet blast deflectors. | |descr= Plays a set of animations to animate the carriers' catapult jet blast deflectors. See [[Arma 3: Aircraft Systems]] for information about needed config changes. | ||
|s1= [carrierPart, animations, animationState] spawn [[BIS_fnc_carrier01AnimateDeflectors]] | |s1= [carrierPart, animations, animationState] spawn [[BIS_fnc_carrier01AnimateDeflectors]] |
Revision as of 11:25, 13 August 2021
Description
- Description:
- Plays a set of animations to animate the carriers' catapult jet blast deflectors. See Arma 3: Aircraft Systems for information about needed config changes.
- Execution:
- spawn
- Groups:
- Aircraft Carrier
Syntax
- Syntax:
- [carrierPart, animations, animationState] spawn BIS_fnc_carrier01AnimateDeflectors
- Parameters:
- carrierPart: Object - part to animate
- animations: Array - animations to be played
- animationState: Number - animation state
- Return Value:
- Nothing
Examples
- Example 1:
[_carrierPart, ["Deflector_1", "Deflector_1_hydraulic_1", "Deflector_1_hydraulic_2", "Deflector_1_hydraulic_3"], 10] spawn BIS_fnc_carrier01AnimateDeflectors;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note