getAllEnvSoundControllers: Difference between revisions
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|r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | |r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | ||
{{Columns| | {{Columns|3| | ||
* "rain" | * <tt>"rain"</tt> | ||
* "night" | * <tt>"night"</tt> | ||
* "wind" | * <tt>"wind"</tt> | ||
* "daytime" | * <tt>"daytime"</tt> | ||
* "meadows" | * <tt>"meadows"</tt> | ||
* "trees" | * <tt>"trees"</tt> | ||
* "houses" | * <tt>"houses"</tt> | ||
* "forest" | * <tt>"forest"</tt> | ||
* "sea" | * <tt>"sea"</tt> | ||
* "coast" | * <tt>"coast"</tt> | ||
* "altitudeGround" | * <tt>"altitudeGround"</tt> | ||
* "altitudeSea" | * <tt>"altitudeSea"</tt> | ||
* "shooting" | * <tt>"shooting"</tt> | ||
* "deadbody" | * <tt>"deadbody"</tt> | ||
* "fog" | * <tt>"fog"</tt> | ||
* "yearTime" ''(since Arma 3 v2.07.148385)'' | * <tt>"yearTime"</tt> ''(since Arma 3 v2.07.148385)'' | ||
* "ambientTemp" ''(since Arma 3 v2.07.148385)'' | * <tt>"ambientTemp"</tt> ''(since Arma 3 v2.07.148385)'' | ||
* "snow" ''(since Arma 3 v2.07.148385)'' | * <tt>"snow"</tt> ''(since Arma 3 v2.07.148385)'' | ||
|shrink= y | |shrink= y | ||
}} | }} |
Revision as of 15:10, 25 October 2021
Description
- Description:
- Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllEnvSoundControllers position
- Parameters:
- position: Position
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
- "rain"
- "night"
- "wind"
- "daytime"
- "meadows"
- "trees"
- "houses"
- "forest"
- "sea"
- "coast"
- "altitudeGround"
- "altitudeSea"
- "shooting"
- "deadbody"
- "fog"
- "yearTime" (since Arma 3 v2.07.148385)
- "ambientTemp" (since Arma 3 v2.07.148385)
- "snow" (since Arma 3 v2.07.148385)
Examples
- Example 1:
getAllEnvSoundControllers position player; /* returns e.g [ ["rain",0], ["night",0], ["wind",0.161588], ... ] */
Additional Information
- See also:
- selectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note