Dr Eyeball/Sandbox – User

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=Projects=
== Addons ==
* HMD Heli HUD
* Airlift


This is your 'Sandbox'.
== Missions ==
* Devastation PvP Mission Pack
* Operation Silent Lamb
* PvP Dynamic Training System


It is your personal place to experiment with wiki code, keep notes, and to store unfinished articles you are working on.
== Scripts ==
A collection of scripts under the general name of I.C.E. (Integrated Command Environment) or tag 'ICE', plus individual mission specific scripts.
* TBA
<BR>
----
<BR>
= Mission Design Overview/Checklist =
 
== Game-mode: SP, Co-op, PvP, Coop/PvP ==
 
== Objectives/Scenarios: ==
 
These are the general base objective types:
 
=== Person Based: ===
* Escort VIP
* Locate & Kill VIP
* Locate & Rescue Captive
* Locate & Capture enemy VIP
* Recon/Survival mode
 
=== Vehicle Based: ===
* Destroy Convoy
* Locate & Destroy Vehicle (eg: Shilka)
* Locate & Retrieve Vehicle (eg: BMP-2)
 
=== Building/Object Based: ===
* Destroy Building/Object (eg: Radio Tower/Computer)
 
=== Area Based: ===
* Search & Clear area
* Sieze control of area (dominate area)
* Repel attack (similar to 'Clear area', but first wait for enemy to enter attack zone)
* Infiltrate area (followed by a destroy/retrieve objective)
 
 
== Intro/Outro: basic camera view & title ==


Feel free to change, replace, or delete whatever is in here.
== Briefing: basic brief ==


Please keep in mind to follow the rules you can find in the [[Bohemia_Interactive_Community:Guidelines | Guidelines]], especially to sign your comments with <nowiki>-</nowiki><nowiki>-</nowiki><nowiki>~</nowiki><nowiki>~</nowiki><nowiki>~</nowiki><nowiki>~</nowiki>, and to write in English only.
== Mission: ==


----
== Player Respawn & Health: ==
 
=== Health: ===


Below are some basic commands that you should know before posting on the wiki.
== Vehicle Respawn: ==


''The table of content you see at the just below this is automatically created from the section headers (lines surrounded by equal signs).''
== Vehicles: ==


==Formatting==
== Weapons/Crates: ==
:'''bold'''
::''italic''
:::Indentation (one position per colon)


==Links==
== Dialogs: ==
===Internal Links (pages on this wiki)===


[[Operation Flashpoint: Easter Eggs]] (use full title for normal pages)
== Scripts: ==


[[Operation Flashpoint: Easter Eggs|Easter Eggs]] (to name a link use [URL | name])
==JIP Support, SP/Client Server/Dedicated Server Support: ==


[[:Category:Armed Assault]] (put colon in first column for category pages)
== Sounds ==


===External Links (to other sites)===
== Replability, Modular, Portable ==
http://en.wikipedia.org/wiki/Wikipedia:How_to_edit_a_page


[http://meta.wikimedia.org/wiki/Help:Wikitext_examples More wikitext examples] (to name a link use [URL space name])
[[Category:Sandbox]]

Latest revision as of 15:54, 17 November 2021

Projects

Addons

  • HMD Heli HUD
  • Airlift

Missions

  • Devastation PvP Mission Pack
  • Operation Silent Lamb
  • PvP Dynamic Training System

Scripts

A collection of scripts under the general name of I.C.E. (Integrated Command Environment) or tag 'ICE', plus individual mission specific scripts.

  • TBA




Mission Design Overview/Checklist

Game-mode: SP, Co-op, PvP, Coop/PvP

Objectives/Scenarios:

These are the general base objective types:

Person Based:

  • Escort VIP
  • Locate & Kill VIP
  • Locate & Rescue Captive
  • Locate & Capture enemy VIP
  • Recon/Survival mode

Vehicle Based:

  • Destroy Convoy
  • Locate & Destroy Vehicle (eg: Shilka)
  • Locate & Retrieve Vehicle (eg: BMP-2)

Building/Object Based:

  • Destroy Building/Object (eg: Radio Tower/Computer)

Area Based:

  • Search & Clear area
  • Sieze control of area (dominate area)
  • Repel attack (similar to 'Clear area', but first wait for enemy to enter attack zone)
  • Infiltrate area (followed by a destroy/retrieve objective)


Intro/Outro: basic camera view & title

Briefing: basic brief

Mission:

Player Respawn & Health:

Health:

Vehicle Respawn:

Vehicles:

Weapons/Crates:

Dialogs:

Scripts:

JIP Support, SP/Client Server/Dedicated Server Support:

Sounds

Replability, Modular, Portable