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=Projects= | |||
== Addons == | |||
* HMD Heli HUD | |||
* Airlift | |||
== Missions == | |||
* Devastation PvP Mission Pack | |||
* Operation Silent Lamb | |||
* PvP Dynamic Training System | |||
== Scripts == | |||
A collection of scripts under the general name of I.C.E. (Integrated Command Environment) or tag 'ICE', plus individual mission specific scripts. | |||
* TBA | |||
<BR> | |||
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<BR> | |||
= Mission Design Overview/Checklist = | |||
== Game-mode: SP, Co-op, PvP, Coop/PvP == | |||
== Objectives/Scenarios: == | |||
These are the general base objective types: | |||
=== Person Based: === | |||
* Escort VIP | |||
* Locate & Kill VIP | |||
* Locate & Rescue Captive | |||
* Locate & Capture enemy VIP | |||
* Recon/Survival mode | |||
=== Vehicle Based: === | |||
* Destroy Convoy | |||
* Locate & Destroy Vehicle (eg: Shilka) | |||
* Locate & Retrieve Vehicle (eg: BMP-2) | |||
=== Building/Object Based: === | |||
* Destroy Building/Object (eg: Radio Tower/Computer) | |||
=== Area Based: === | |||
* Search & Clear area | |||
* Sieze control of area (dominate area) | |||
* Repel attack (similar to 'Clear area', but first wait for enemy to enter attack zone) | |||
* Infiltrate area (followed by a destroy/retrieve objective) | |||
== Intro/Outro: basic camera view & title == | |||
== Briefing: basic brief == | |||
== Mission: == | |||
== Player Respawn & Health: == | |||
=== Health: === | |||
== Vehicle Respawn: == | |||
== Vehicles: == | |||
== | == Weapons/Crates: == | ||
== | == Dialogs: == | ||
== Scripts: == | |||
==JIP Support, SP/Client Server/Dedicated Server Support: == | |||
== Sounds == | |||
=== | == Replability, Modular, Portable == | ||
[ | [[Category:Sandbox]] |
Latest revision as of 15:54, 17 November 2021
Projects
Addons
- HMD Heli HUD
- Airlift
Missions
- Devastation PvP Mission Pack
- Operation Silent Lamb
- PvP Dynamic Training System
Scripts
A collection of scripts under the general name of I.C.E. (Integrated Command Environment) or tag 'ICE', plus individual mission specific scripts.
- TBA
Mission Design Overview/Checklist
Game-mode: SP, Co-op, PvP, Coop/PvP
Objectives/Scenarios:
These are the general base objective types:
Person Based:
- Escort VIP
- Locate & Kill VIP
- Locate & Rescue Captive
- Locate & Capture enemy VIP
- Recon/Survival mode
Vehicle Based:
- Destroy Convoy
- Locate & Destroy Vehicle (eg: Shilka)
- Locate & Retrieve Vehicle (eg: BMP-2)
Building/Object Based:
- Destroy Building/Object (eg: Radio Tower/Computer)
Area Based:
- Search & Clear area
- Sieze control of area (dominate area)
- Repel attack (similar to 'Clear area', but first wait for enemy to enter attack zone)
- Infiltrate area (followed by a destroy/retrieve objective)