canDeployWeapon: Difference between revisions

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m (Text replacement - " |game1= arma3 |version1= 2.06 |branch = dev" to " |game1= arma3 |version1= 2.06")
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Execute on server: <code>[[private]] _canDeploy = [[canDeployWeapon]] [[player]];</code>
Execute on server: <code>[[private]] _canDeploy = [[canDeployWeapon]] [[player]];</code>


|seealso= [[isWeaponDeployed]], [[isWeaponRested]]
|seealso= [[isWeaponDeployed]] [[isWeaponRested]]
}}
}}

Revision as of 13:23, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns true if player's weapon can be deployed.
Groups:
Weapons

Syntax

Syntax:
canDeployWeapon unit
Parameters:
unit : Object
Return Value:
Boolean : true - if weapon can be deployed

Examples

Example 1:
Execute on server: private _canDeploy = canDeployWeapon player;

Additional Information

See also:
isWeaponDeployed isWeaponRested

Notes

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