forceAddUniform: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam";</code> | |x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam";</code> | ||
|seealso= [[addUniform]] [[isUniformAllowed]] [[removeUniform]] | |seealso= [[addUniform]] [[isUniformAllowed]] [[removeUniform]] [[uniform]] | ||
}} | }} |
Revision as of 15:54, 20 January 2022
Description
- Description:
- Create a new uniform and hard link it into slot (without any restrictions).
- Groups:
- ContainersUnit Inventory
Syntax
- Syntax:
- unit forceAddUniform type
- Parameters:
- unit: Object
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
_unit forceAddUniform "U_B_CombatUniform_mcam";
Additional Information
- See also:
- addUniform isUniformAllowed removeUniform uniform
Notes
-
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