forceEnd: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[forceEnd]];{{cc|in an ending trigger to ensure no camera is delaying mission ending}}</code> | |x1= <code>[[forceEnd]];{{cc|in an ending trigger to ensure no camera is delaying mission ending}}</code> | ||
|seealso= [[missionEnd]] [[failMission]] [[endMission]] | |seealso= [[missionEnd]] [[failMission]] [[endMission]] [[enableEndDialog]] | ||
}} | }} |
Revision as of 15:57, 20 January 2022
Description
- Description:
- Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
forceEnd;// in an ending trigger to ensure no camera is delaying mission ending
Additional Information
- See also:
- missionEnd failMission endMission enableEndDialog
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information
- Scripting Commands: Local Effect