loadUniform: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_weight = [[loadUniform]] [[player]];</code> | |x1= <code>_weight = [[loadUniform]] [[player]];</code> | ||
|seealso= [[load]] [[loadAbs]] [[loadBackpack]] | |seealso= [[load]] [[loadAbs]] [[loadBackpack]] [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] | ||
}} | }} |
Revision as of 16:49, 20 January 2022
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula:_loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
- Groups:
- Unit Inventory
Syntax
- Syntax:
- loadUniform unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
_weight = loadUniform player;
Additional Information
Notes
-
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