moveToCompleted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|x1= <code>_isCompleted = [[moveToCompleted]] _unit;</code> | |x1= <code>_isCompleted = [[moveToCompleted]] _unit;</code> | ||
|seealso= [[moveTo]] | |seealso= [[moveTo]] [[moveToFailed]] | ||
}} | }} |
Revision as of 16:49, 20 January 2022
Description
- Description:
- Check if latest low level moveTo command is finished.
- Groups:
- Unit Control
Syntax
- Syntax:
- moveToCompleted person
- Parameters:
- person: Object
- Return Value:
- Boolean
Examples
- Example 1:
_isCompleted = moveToCompleted _unit;
Additional Information
- See also:
- moveTo moveToFailed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control