getEnv3DSoundController: Difference between revisions
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|x1= <code>_thatTreeOverThere [[getEnv3DSoundController]] "rainDrops"; //1</code> | |x1= <code>_thatTreeOverThere [[getEnv3DSoundController]] "rainDrops"; //1</code> | ||
|seealso= [[getEnvSoundController]] [[getAllEnv3DSoundControllers]] [[allEnv3DSoundSources]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getAllEnvSoundControllers]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] | |seealso= [[getEnvSoundController]] [[getAllEnv3DSoundControllers]] [[allEnv3DSoundSources]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getAllEnvSoundControllers]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] [[Arma 3: Sound]] | ||
}} | }} |
Revision as of 17:03, 20 January 2022
Description
- Description:
- Returns value of the specified 3D controller, see getAllEnv3DSoundControllers
- Groups:
- Sounds
Syntax
- Syntax:
- object getEnv3DSoundController controller
- Parameters:
- object: Object - Environmental sound source like a tree or a house, see allEnv3DSoundSources
- controller: String - name of environmental variable like "trees" or "houses"
- Return Value:
- Number
Examples
- Example 1:
_thatTreeOverThere getEnv3DSoundController "rainDrops"; //1
Additional Information
- See also:
- getEnvSoundController getAllEnv3DSoundControllers allEnv3DSoundSources selectBestPlaces getSoundController getSoundControllerResult getAllEnvSoundControllers getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound
Notes
-
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