pixelGridNoUIScale: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) |
||
Line 14: | Line 14: | ||
|x1= <code>_gridHeightNoUIScale = [[pixelH]] * [[pixelGridNoUIScale]];</code> | |x1= <code>_gridHeightNoUIScale = [[pixelH]] * [[pixelGridNoUIScale]];</code> | ||
|seealso= [[pixelGrid]] | |seealso= [[pixelGrid]] [[pixelGridBase]], [[pixelH]], [[pixelW]], [[Pixel Grid System]] | ||
}} | }} |
Revision as of 17:05, 20 January 2022
Description
- Description:
- Returns grid size based on screen resolution and configs: uiScaleFactor, uiScaleMaxGrids. As mentioned in the name of this command, the user interface scale is ignored.
- Groups:
- GUI Control - Positioning
Syntax
- Syntax:
- pixelGridNoUIScale
- Return Value:
- Number - Grid size, see Arma 3: Pixel Grid System
Examples
- Example 1:
_gridHeightNoUIScale = pixelH * pixelGridNoUIScale;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note