removeAllEventHandlers: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[removeAllEventHandlers]] "Killed";</code> | |x1= <code>[[player]] [[removeAllEventHandlers]] "Killed";</code> | ||
|seealso= [[:Category:Event Handlers|Event Handler List]] [[removeEventHandler]] [[addEventHandler]] | |seealso= [[:Category:Event Handlers|Event Handler List]] [[removeEventHandler]] [[addEventHandler]] [[removeMissionEventHandler]] | ||
}} | }} |
Revision as of 17:39, 20 January 2022
Description
- Description:
- Removes all event handlers of given type that were added by addEventHandler and resets event handler's creation index to 0.
- Groups:
- Event Handlers
Syntax
- Syntax:
- object removeAllEventHandlers handlerType
- Parameters:
- object: Object
- handlerType: String - See Event Handlers
- Return Value:
- Nothing
Examples
- Example 1:
player removeAllEventHandlers "Killed";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Event Handlers
- Scripting Commands: Local Effect