setTrafficDensity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Line 23: Line 23:
|x1= <code>[[setTrafficDensity]] [40, 31000, 32000, 30000, 32000];</code>
|x1= <code>[[setTrafficDensity]] [40, 31000, 32000, 30000, 32000];</code>


|seealso= [[enableTraffic]], [[setTrafficDistance]], [[setTrafficGap]], [[setTrafficSpeed]]
|seealso= [[enableTraffic]] [[setTrafficDistance]], [[setTrafficGap]], [[setTrafficSpeed]]
}}
}}

Revision as of 17:58, 20 January 2022

Hover & click on the images for description

Description

Description:
Set the density of ambient cars in a rectangle (in cars per kilometer).
Arma 3
This command does nothing in Arma 3.
Groups:
Environment

Syntax

Syntax:
setTrafficDensity [density, xMin, xMax, zMin, zMax]
Parameters:
density: Number - density (in cars per kilometer)
xMin: Number - western border of the affected rectangle
xMax: Number - eastern border of the affected rectangle
zMin: Number - southern border of the affected rectangle
zMax: Number - northern border of the affected rectangle
Return Value:
Nothing

Examples

Example 1:
setTrafficDensity [40, 31000, 32000, 30000, 32000];

Additional Information

See also:
enableTraffic setTrafficDistancesetTrafficGapsetTrafficSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note