setToneMapping: Difference between revisions
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|seealso= [[setToneMappingParams]] [[ppEffectAdjust]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectCreate]] [[ppEffectDestroy]] | |seealso= [[setToneMappingParams]] [[ppEffectAdjust]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectCreate]] [[ppEffectDestroy]] [[Post process effects]] | ||
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Revision as of 19:23, 20 January 2022
Description
- Description:
- Applies a specific tone mapping to the game. The tone mapping can be edited with setToneMappingParams.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - can be one of:
- "Arma"
- "Filmic"
- "Reinhard"
- Return Value:
- Nothing
Examples
- Example 1:
setToneMapping "Filmic"
Additional Information
- See also:
- setToneMappingParams ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy Post process effects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note