calculatePlayerVisibilityByFriendly: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|gr1= System | |gr1= System | ||
|descr= | |descr= Sets if friendly units will calculate [[player]]'s visibility or not. Default value is [[false]]. | ||
|s1= [[calculatePlayerVisibilityByFriendly]] calculate | |s1= [[calculatePlayerVisibilityByFriendly]] calculate | ||
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>calculatePlayerVisibilityByFriendly true;</sqf> | ||
|seealso= [[getCalculatePlayerVisibilityByFriendly]] [[knowsAbout]] | |seealso= [[getCalculatePlayerVisibilityByFriendly]] [[knowsAbout]] | ||
}} | }} |
Latest revision as of 23:23, 3 May 2022
Description
- Description:
- Sets if friendly units will calculate player's visibility or not. Default value is false.
- Groups:
- System
Syntax
- Syntax:
- calculatePlayerVisibilityByFriendly calculate
- Parameters:
- calculate: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- calculatePlayerVisibilityByFriendly true;
Additional Information
Notes
-
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