getCalculatePlayerVisibilityByFriendly: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{RV|type=command | |||
|game1= arma3 | |||
|version1= 1.84 | |||
|gr1= System | |||
|descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated. | |||
|s1= [[getCalculatePlayerVisibilityByFriendly]] | |||
|r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not | |||
|x1= <sqf> | |||
if (!getCalculatePlayerVisibilityByFriendly) then | |||
{ | |||
calculatePlayerVisibilityByFriendly true; | |||
}; | |||
</sqf> | |||
|seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]] | |||
}} |
Latest revision as of 23:25, 3 May 2022
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true if visibility is calculated, false if not
Examples
- Example 1:
Additional Information
Notes
-
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Only post proven facts here! Add Note