isLaserOn: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|x1= < | |x1= <sqf>if (isLaserOn _vehicle) then { hint "target ready" };</sqf> | ||
|r1= [[Boolean]] - [[true]] when laser is on, [[false]] otherwise | |r1= [[Boolean]] - [[true]] when laser is on, [[false]] otherwise |
Revision as of 11:23, 4 May 2022
Description
- Description:
- Returns true if the vehicle has its laser turned on. Not to be confused with isIRLaserOn which is for units.
- Groups:
- Weapons
Syntax
- Syntax:
- isLaserOn vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean - true when laser is on, false otherwise
Examples
- Example 1:
Additional Information
- See also:
- enableIRLasers isIRLaserOn
Notes
-
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