setPlayerVoNVolume: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= arma3 | | |game1= arma3 | ||
|version1= 2.00 | |||
| | |arg= global | ||
| | |eff= local | ||
| | |gr1= Radio and Chat | ||
| | |descr= Sets provided player's Voice over Network (VoN) volume. | ||
| | |s1= unit [[setPlayerVoNVolume]] volume | ||
| | |p1= unit: [[Object]] - the other player's unit | ||
| | |p2= volume: [[Number]] - the wanted volume | ||
| | |r1= [[Nothing]] | ||
| | |x1= <sqf>_loudPlayer setPlayerVoNVolume 0.5;</sqf> | ||
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | |||
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | |||
}} | }} | ||
Latest revision as of 12:09, 4 May 2022
Description
- Description:
- Sets provided player's Voice over Network (VoN) volume.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unit setPlayerVoNVolume volume
- Parameters:
- unit: Object - the other player's unit
- volume: Number - the wanted volume
- Return Value:
- Nothing
Examples
- Example 1:
- _loudPlayer setPlayerVoNVolume 0.5;
Additional Information
- See also:
- getPlayerVoNVolume fadeSound fadeRadio fadeMusic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note