showCompass: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *ofp * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | ofp |1.$1 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arm...) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>") |
||
(13 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|1.00 | |version1= 1.00 | ||
|game2= ofpe | |game2= ofpe | ||
Line 24: | Line 24: | ||
|gr1= Interaction | |gr1= Interaction | ||
| Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default [[true]]) | |descr= Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default [[true]]) | ||
| | |s1= [[showCompass]] show | ||
|p1= show: [[Boolean]] | |p1= show: [[Boolean]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>showCompass false;</sqf> | ||
|seealso= [[shownCompass]] | |seealso= [[shownCompass]] [[visibleCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[showMap]] | ||
}} | }} | ||
Line 46: | Line 46: | ||
</dl> | </dl> | ||
Latest revision as of 14:10, 5 May 2022
Description
- Description:
- Shows or hides the compass on the map screen, if enabled for the mission and you possess the item. (default true)
- Groups:
- Interaction
Syntax
- Syntax:
- showCompass show
- Parameters:
- show: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- showCompass false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 16 Aug, 2009
- GeneralCarver
- In Arma 2, the Compass is now an inventory item. Class path is CfgWeapons->ItemCompass. Use the commands addWeapon and removeWeapon to add or remove it from a unit's inventory. (example: player addweapon "ItemCompass")
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction