isStressDamageEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>") |
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|r1= [[Boolean]] Returns true if enabled, otherwise false | |r1= [[Boolean]] Returns true if enabled, otherwise false | ||
|x1= < | |x1= <sqf>_settingEnabled = isStressDamageEnabled;</sqf> | ||
|seealso= [[enableStressDamage]] | |seealso= [[enableStressDamage]] | ||
}} | }} |
Latest revision as of 21:21, 7 May 2022
Description
- Description:
- Returns true if stress damage is enabled in the game settings. A getter for enableStressDamage.
- Groups:
- RTD
Syntax
- Syntax:
- isStressDamageEnabled
- Return Value:
- Boolean Returns true if enabled, otherwise false
Examples
- Example 1:
Additional Information
- See also:
- enableStressDamage
Notes
-
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