isStressDamageEnabled: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
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|r1= [[Boolean]] Returns true if enabled, otherwise false
|r1= [[Boolean]] Returns true if enabled, otherwise false


|x1= <code>_settingEnabled = [[isStressDamageEnabled]];</code>
|x1= <sqf>_settingEnabled = isStressDamageEnabled;</sqf>


|seealso= [[enableStressDamage]]
|seealso= [[enableStressDamage]]
}}
}}

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns true if stress damage is enabled in the game settings. A getter for enableStressDamage.
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
isStressDamageEnabled
Return Value:
Boolean Returns true if enabled, otherwise false

Examples

Example 1:
_settingEnabled = isStressDamageEnabled;

Additional Information

See also:
enableStressDamage

Notes

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