mapAnimDone: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[private\]\] _([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>private _$1 = $2;</sqf>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>private _isDone = mapAnimDone;</sqf> | ||
|seealso= [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] | |seealso= [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] [[ctrlMapAnimDone]] | ||
}} | }} | ||
Latest revision as of 21:22, 7 May 2022
Description
- Description:
- Check if map animation is finished.
- Groups:
- Map
Syntax
- Syntax:
- mapAnimDone
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- mapAnimAdd mapAnimClear mapAnimCommit ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit ctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map
- Scripting Commands: Local Effect