netId: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[String]] | |r1= [[String]] | ||
|x1= <code>_playerNetId = netId | |x1= <code>_playerNetId = netId player;</code> | ||
|seealso= [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_objectFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]] [[BIS_fnc_objectVar]] | |seealso= [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_objectFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]] [[BIS_fnc_objectVar]] |
Revision as of 11:13, 12 May 2022
Description
- Description:
- Unique ID of object or group. As this command is MP only, you can use BIS_fnc_netId, which extends the use to SP as well. See also: BIS_fnc_objectVar
- Groups:
- Multiplayer
Syntax
Examples
- Example 1:
_playerNetId = netId player;
Additional Information
- See also:
- objectFromNetId groupFromNetId BIS_fnc_objectFromNetId BIS_fnc_netId BIS_fnc_groupFromNetId BIS_fnc_objectVar
Notes
-
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