get3DENConnections: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>") |
||
Line 16: | Line 16: | ||
* to: [[Eden Entity]]: Entitiy the connection leads to | * to: [[Eden Entity]]: Entitiy the connection leads to | ||
|x1= <code>get3DENConnections _trigger; | |x1= <code>get3DENConnections _trigger; // Can return [["WaypointActivation",[B Alpha 4-5,0]]]</code> | ||
|seealso= [[add3DENConnection]] [[remove3DENConnection]] | |seealso= [[add3DENConnection]] [[remove3DENConnection]] | ||
}} | }} |
Revision as of 11:22, 12 May 2022
Description
- Description:
- Returns all connections currently present on an entity.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENConnections entity
- Parameters:
- entity: Eden Entity or Eden ID
- Return Value:
- Array in format: [[type1, to1], [type2, to2], ..., [typeN, toN]]
- type: String - Connection class from Cfg3DEN >> Connections
- to: Eden Entity: Entitiy the connection leads to
Examples
- Example 1:
get3DENConnections _trigger; // Can return [["WaypointActivation",[B Alpha 4-5,0]]]
Additional Information
- See also:
- add3DENConnection remove3DENConnection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note