addItemPool: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.04 | |||
|1.04 | |||
|gr1= Weapon Pool | |gr1= Weapon Pool | ||
| Adds count items of type name into the weapon pool (used in the campaign to transfer items to the next mission) | |descr= Adds count items of type name into the weapon pool (used in the campaign to transfer items to the next mission) | ||
| | |s1= [[addItemPool]] [itemName, count] | ||
| | |p1= itemName: [[String]] - item name | ||
| [[ | |p2= count: [[Number]] - number of items to add | ||
|r1= [[Nothing]] | |||
|x1= < | |x1= <sqf>addItemPool ["ItemGPS", 5];</sqf> | ||
|seealso= [[clearItemPool]] | |||
| [[clearItemPool]] | |||
}} | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Adds count items of type name into the weapon pool (used in the campaign to transfer items to the next mission)
- Groups:
- Weapon Pool
Syntax
- Syntax:
- addItemPool [itemName, count]
- Parameters:
- itemName: String - item name
- count: Number - number of items to add
- Return Value:
- Nothing
Examples
- Example 1:
- addItemPool ["ItemGPS", 5];
Additional Information
- See also:
- clearItemPool
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note