addItemPool: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|s1= [[addItemPool]] [itemName, count] | |s1= [[addItemPool]] [itemName, count] | ||
|p1= | |p1= itemName: [[String]] - item name | ||
|p2 | |p2= count: [[Number]] - number of items to add | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>addItemPool ["ItemGPS", 5];</sqf> | ||
|seealso= [[clearItemPool]] | |seealso= [[clearItemPool]] | ||
}} | }} |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Adds count items of type name into the weapon pool (used in the campaign to transfer items to the next mission)
- Groups:
- Weapon Pool
Syntax
- Syntax:
- addItemPool [itemName, count]
- Parameters:
- itemName: String - item name
- count: Number - number of items to add
- Return Value:
- Nothing
Examples
- Example 1:
- addItemPool ["ItemGPS", 5];
Additional Information
- See also:
- clearItemPool
Notes
-
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