buldozer loadNewRoads: Difference between revisions

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{{RV|type=command
{{RV|type=command
|displayTitle= buldozer_LoadNewRoads


|game1= arma3
|game1= arma3
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|descr= Generates new roads. Working only in [[Oxygen Viewer|buldozer]].
|descr= Generates new roads. Working only in [[Oxygen Viewer|buldozer]].


|s1= [[buldozer_LoadNewRoads]] path
|s1= [[buldozer_loadNewRoads]] path


|p1= path: [[String]]
|p1= path: [[String]]
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|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>result = [[buldozer_LoadNewRoads]] "C:/A3/Map_Stratis/data/roads/"</code>
|x1= <sqf>_loaded = buldozer_loadNewRoads "C:/A3/Map_Stratis/data/roads/"</sqf>


|seealso= [[buldozer_reloadOperMap]]
|seealso= [[buldozer_reloadOperMap]]
}}
}}

Latest revision as of 10:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Generates new roads. Working only in buldozer.
Groups:
System

Syntax

Syntax:
buldozer_loadNewRoads path
Parameters:
path: String
Return Value:
Boolean

Examples

Example 1:
_loaded = buldozer_loadNewRoads "C:/A3/Map_Stratis/data/roads/"

Additional Information

See also:
buldozer_reloadOperMap

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note