clearWeaponPool: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|descr= Remove all weapons from the weapon pool, of which the player may choose in the following missions. Available in campaigns only. | |descr= Remove all weapons from the weapon pool, of which the player may choose in the following missions. Available in campaigns only. | ||
|s1= | |s1= [[clearWeaponPool]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>clearWeaponPool;</sqf> | ||
|seealso= [[addWeaponPool]] | |seealso= [[addWeaponPool]] | ||
}} | }} |
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Remove all weapons from the weapon pool, of which the player may choose in the following missions. Available in campaigns only.
- Groups:
- Weapon Pool
Syntax
- Syntax:
- clearWeaponPool
- Return Value:
- Nothing
Examples
- Example 1:
- clearWeaponPool;
Additional Information
- See also:
- addWeaponPool
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool