fadeMusic: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>5 fadeMusic 0; // fade current music volume to 0 in 5 sec</sqf> | ||
|seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]] | |seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]] | ||
}} | }} |
Revision as of 10:22, 13 May 2022
Description
- Description:
- Changes the current music volume to the given value smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeMusic volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Music volume range from 0 to 5
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeMusic 0; // fade current music volume to 0 in 5 sec
Additional Information
- See also:
- fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect