forceEnd: Difference between revisions

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m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00


|eff= local |Effect=
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50
 
|eff= local


|gr1= Mission Information
|gr1= Mission Information


| Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[:Category:Operation Flashpoint|{{ofp}}]]).
|descr= Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[:Category:Operation Flashpoint|{{ofp}}]]).
 
|s1= [[forceEnd]]


| [[forceEnd]]
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>forceEnd;// in an ending trigger to ensure no camera is delaying mission ending</sqf>
 
|x1= <code>{{cc| in an Ending trigger to ensure no camera is delaying mission ending}}[[forceEnd]];</code>


| [[failMission]], [[endMission]], [[enableEndDialog]]
|seealso= [[missionEnd]] [[failMission]] [[endMission]] [[enableEndDialog]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
Groups:
Mission Information

Syntax

Syntax:
forceEnd
Return Value:
Nothing

Examples

Example 1:
forceEnd;// in an ending trigger to ensure no camera is delaying mission ending

Additional Information

See also:
missionEnd failMission endMission enableEndDialog

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note