editorSetEventHandler: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 28: Line 28:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_map editorSetEventHandler ["SelectObject",""];</code>
|x1= <sqf>_map editorSetEventHandler ["SelectObject",""];</sqf>


|seealso= -
|seealso= -
}}
}}

Revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets given event handler of given editor.
Some Old Editor Command
Groups:
Game 2 EditorEvent Handlers

Syntax

Syntax:
map editorSetEventHandler [handler name,function]
Parameters:
map: Control -
[handler name,function]: Array -
Return Value:
Nothing

Examples

Example 1:
_map editorSetEventHandler ["SelectObject",""];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note