reversedMouseY: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= System | ||
| | |descr= Returns [[true]] if mouse vertical axe is inverted. | ||
| | |s1= '''reversedMouseY''' | ||
| [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <sqf>if (reversedMouseY) then { hint "Dude!" };</sqf> | |||
| | |seealso= [[setMousePosition]] [[getMousePosition]] | ||
}} | }} | ||
Latest revision as of 10:24, 13 May 2022
Description
Syntax
- Syntax:
- reversedMouseY
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- setMousePosition getMousePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note