reversedMouseY: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(One intermediate revision by the same user not shown)
Line 21: Line 21:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>if (reversedMouseY) then { [[hint]] "Dude!" };</code>
|x1= <sqf>if (reversedMouseY) then { hint "Dude!" };</sqf>


|seealso= [[setMousePosition]] [[getMousePosition]]
|seealso= [[setMousePosition]] [[getMousePosition]]
}}
}}

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if mouse vertical axe is inverted.
Groups:
System

Syntax

Syntax:
reversedMouseY
Return Value:
Boolean

Examples

Example 1:
if (reversedMouseY) then { hint "Dude!" };

Additional Information

See also:
setMousePosition getMousePosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note