setActualCollectiveRTD: Difference between revisions

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{{RV|type=command
{{RV|type=command


| tkoh
|game1= tkoh
|version1= 1.00


|1.00
|game2= arma3
 
|game2= arma 3
|version2=1.34
|version2=1.34


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{{Feature|afm}}
{{Feature|afm}}


|s1= helicopterRTD [[setActualCollectiveRTD]] value
|s1= helicopterRTD [[setActualCollectiveRTD]] value


|p1= helicopterRTD : [[ObjectRTD]] - helicopter
|p1= helicopterRTD : [[ObjectRTD]] - helicopter
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>myHelicopterRTD [[setActualCollectiveRTD]] 0.7;</code>
|x1= <sqf>myHelicopterRTD setActualCollectiveRTD 0.7;</sqf>


|seealso= [[collectiveRTD]]
|seealso= [[collectiveRTD]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the collective pitch control to a specific position, regardless of input devices (until those are changed).
  • 0: collective fully down
  • ~0.7: approximate stable hover position
  • 1: collective fully up
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
helicopterRTD setActualCollectiveRTD value
Parameters:
helicopterRTD : ObjectRTD - helicopter
value: Number - collective position
Return Value:
Nothing

Examples

Example 1:
myHelicopterRTD setActualCollectiveRTD 0.7;

Additional Information

See also:
collectiveRTD

Notes

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