hostMission: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)<nowiki\/?>([^<]*)<\/code>" to "<code>$1$2</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9]) *= * <code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|x1= < | |x1= <sqf>hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];</sqf> | ||
|x2= '''{{arma3}}:''' Launch host mission dialog from a client on dedicated server: | |x2= '''{{arma3}}:''' Launch host mission dialog from a client on dedicated server: |
Revision as of 10:38, 13 May 2022
Description
- Description:
- Host the multiplayer mission defined in the config class and opens the lobby with the scenario loaded. Must be called in UI action from a dialog.
- Groups:
- Multiplayer
Syntax
- Syntax:
- hostMission [configEntry, activeDisplay]
- Parameters:
- configEntry: Config
- activeDisplay: Display
- Return Value:
- Nothing
Examples
- Example 1:
- hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];
- Example 2:
- Arma 3: Launch host mission dialog from a client on dedicated server:
hostMission [ configFile >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", findDisplay 46 ];
Additional Information
- See also:
- playScriptedMission playMission
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 03, 2011 - 16:51 (UTC)
- The command must be called in the main menu or something similar menu it seems.