loadUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Unit Inventory | ||
| | |descr= Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.<br> | ||
It is equivalent to this formula: | It is equivalent to this formula: | ||
< | <sqf>private _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;</sqf> | ||
| [[ | |s1= [[loadUniform]] unit | ||
|p1= unit: [[Object]] | |||
| | |r1= [[Number]] | ||
|x1= <sqf>private _weight = loadUniform player;</sqf> | |||
| [[load]] | |seealso= [[load]] [[loadAbs]] [[loadBackpack]] [[loadVest]] [[getMass]] [[weightRTD]] [[getContainerMaxLoad]] | ||
}} | }} | ||
Latest revision as of 11:22, 13 May 2022
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula: - Groups:
- Unit Inventory
Syntax
- Syntax:
- loadUniform unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
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