loadUniform: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(18 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br> | |descr= Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.<br> | ||
It is equivalent to this formula: | It is equivalent to this formula: | ||
< | <sqf>private _loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;</sqf> | ||
| | |s1= [[loadUniform]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>private _weight = loadUniform player;</sqf> | ||
| [[load]] | |seealso= [[load]] [[loadAbs]] [[loadBackpack]] [[loadVest]] [[getMass]] [[weightRTD]] [[getContainerMaxLoad]] | ||
}} | }} |
Latest revision as of 11:22, 13 May 2022
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula: - Groups:
- Unit Inventory
Syntax
- Syntax:
- loadUniform unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note